Fantasy Aisle
Dragons, wizards, and ancient artifacts line these shelves. Stories of magic and heroic quests await those brave enough to open these covers. The spines shimmer faintly in the lamplight, each one a doorway to another world.
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SpirI7wrak
An Inform 7 port of Daniel S. Yu's Spiritwrak, offered as an extended instructional example to those wishing to learn I7 or wishing to convert an Inform 6 work to I7. It has extensively commented and cross-referenced source code, which should be accessible even to those just starting out.
Visit Skuga Lake - Masterpiece Edition
An unpaid intern learns to cast over forty spells as she skulks around a small town, looking for her boss.
"Visit Skuga Lake" originally appeared in Even Some More Tales from Castle Balderstone. This Masterpiece Edition includes alternate endings, production notes, a commentary track, a little extra sidequest, and an interview with author Leah Naidu.
Eat Me
In this castle, you'll eat or be eaten.
May contain dairy, carnage, puzzles, nuts.
The Wizard Sniffer
You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.
A comedy of errors experienced through a parser with a limited verb set. Also, puzzles.
The Little Match Girl 3: The Escalus Manifold
"The Snow Queen controls her servants with Shards from the Mirror of Belial," Ebenezer Scrooge explained.
Worlds Apart
For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds Apart is the result. But it is not a novel in the traditional sense of the word. It is an interactive tale in which you play the leading part, solving problems and learning about yourself along the way.
The only catch is, you'll need to use a computer to experience it.
Worlds Apart is a descendant of old-fashioned computer text adventures. It was designed using a very powerful interactive fiction language called TADS, which produces games quite similar in look and feel to the legendary Infocom adventures. As with those, you interact with Worlds Apart via a text parser, which accepts simple commands like "sit on the chair" and "ask the wizard about magic".
Yet Worlds Apart differs from traditional adventure games almost as much as it differs from a plain novel. It is first and foremost about self-discovery, not puzzle-solving, and is set in a richly detailed gameworld. This gameworld is filled with optional discoveries: while there is a central story which all players will experience, the majority of Worlds Apart is optional! The more you explore, the more you will find. This exploration includes both probing the world around you using your six senses, and speaking with the other characters.
-- blurb from the game's web site
Treasures of a Slaver's Kingdom
In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks treasure - and vengeance! Having escaped the clutches of the Slaver King, he has vowed to pillage the wealth of the kingdom ... then bring it to its knees. YOU are this barbarian. Weakened by your ordeal as a slave, wandering an unfamiliar realm filled with danger, you must use cunning, savagery, and something approximating English syntax to regain thy might, rally an army of friends to your cause, do repeated business with a Delicate Doxy, and do deadly violence unto the Slaver King!
This is a faux-retro adaptation of a nonexistent 1979 text adventure from an alternate timeline, itself based on a nonexistent 1979 pen-and-paper RPG (a complete scan of which is included with the documentation).
Savoir-Faire
The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind manicured hands, getting elegant ladies out of elegant fixes - and you're in debt. Bound by oath and honor to a pack of scoundrels. Your father, old peasant that he was, could have warned you against their type.
Marbles, D, and the Sinister Spotlight
Can Marbles the cat and her human friend D escape a gruesome situation in time for lunch?
"Black fur, white locket.
Agile, brave.
Likes: fish, carpet.
Dislikes: loud noises, adult humans.
Adventurer and friend.
It was I, Marbles."
Inspired by Steve Meretzky's Zork stories for young people, Marbles, D, and the Sinister Spotlight is a narrative-heavy tale for beginners of all ages. Featuring art by Callie Smith.
The Only Possible Prom Dress
Ten years ago you had to burgle every store in Stufftown to get your hands on the sought-after doll called Sugar Toes Ballerina so your 7-year-old daughter Samantha wouldn't be heartbroken on Christmas morning. (Not Just an Ordinary Ballerina, 1999.) Sam is 17 now, and tonight is her senior prom -- but her little brother spilled black ink (accidentally? maybe...) on her prom dress! The clerk at the fashion boutique in Stufftown said on the phone they have the identical dress in the right size, but most of the stores have closed up early because there's a parade downtown. So now it's back to Stufftown to try to get your hands on the Only Possible Prom Dress.
It's not going to be easy. The Only Possible Prom Dress is a parser-based puzzle-fest in the classic mode, packed with chatty characters and unlikely perplexities. For best results, the cross-platform QTads interpreter is strongly recommended.
Weird City Interloper
An interactive tale of strange conspiracy.
Pull up your hood, lower your gaze and enter the city of Zendon. If you can gather enough information, you may just be able to change the course of history.
(Weird City Interloper is a shallow but broad conversation game.)
Illuminismo Iniziato
Lovingly handcrafted in Inform6, this overripe sequel to Risorgimento Represso is full of cheese, gunpowder, chemistry and explosions (well, only a little chemistry). Includes automap, sounds and graphical newspaper.
Sub Rosa
A puzzle game about secrets in the Age of Lead. You've spent seventeen years preparing for an infiltration. Stealing the Confessor's secrets is only the beginning: it will all be for nothing if you leave a trace.
Bronze
When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.
Grooverland
"Magic comes with a price. But on your birthday, all your expenses are paid. Welcome to Grooverland."
Grooverland is a large parser game that takes over two hours to complete. It is based on the works of author and programmer Chandler Groover, although it does not require previous knowledge of his games to play.
Suveh Nux
An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.
Oppositely Opal
You've practiced long and hard for PotionComp, but Grusilda won't give up her title so easily. UGH! Curse that Grusilda!
A one-room potion-brewing spell-casting parser puzzler, where things might go opposite the way you planned.
The Price of Magik
The dying light of the Red Moon has been captured in a crystal by the magicians of Baskalos to act as the last repository of magik. Its guardian for many years has been Myglar, a wise and respected sorcerer. But unbeknownst to the other magicians, Myglar was steadily being consumed by fears for his own mortality. Now he is channeling the remaining power of the Red Moon crystal into keeping himself alive. It's your task to defeat him and recover the crystal before he drains it completely of its magik.
The Wand
Explore the wizard Bartholloco's castle with the help of a versatile magic wand. Can you overcome his challenge? Can you levitate a rock? Can you slice a baltavakia?
(Puzzle-oriented and family friendly.)
Metamorphoses
You wake to stillness. The hammering, banging, and shouting that kept you awake half the night are gone. The air is cold, and something smells burnt. Your master's experiments must be finished, but with what result?