Science Fiction Aisle
The shelves here hum with an electric quality. Stories of distant stars, artificial minds, and futures both utopian and dystopian line the walls. The brass plaques give way to something more metallic.
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Never Gives Up Her Dead
Time is running out after a meteor strikes your interstellar starship. While the crew is under full alert, only you seem to notice the strange red portals opening up throughout the ship.
Explore ten different worlds, learn the truth of your destiny, and confront the mysterious figure who has been haunting you from the start in this epic sci-fi adventure.
Superluminal Vagrant Twin
A text-only space sim.
Ply the spaceways. Make five million credits. Buy back your twin.
(Superluminal Vagrant Twin is a shallow but broad exploration game.)
His Majesty's Royal Space Navy Service Handbook
A text adventure of paperwork, office politics, and sci-fi space battles.
It's Friday night and Sheryl hasn't yet left the office. That isn't unusual; she's a dedicated service member of His Majesty Smurg IV, the Decisive's Royal Space Navy, and she spends far more time at the office than her tiny apartment. Just as she is packing her bag, however, the phone at her desk rings, she answers, and discovers her boss on the line. He has a special assignment that only Sheryl Swift, Sub-Lieutenant of the Human Resources Command, can accomplish.
A parser text adventure written in Inform 7 and made for the 2023 SeedComp game jam. The seed that inspired this game was created by Pinkunz.
The estimated completion time for this game is about one hour.
Cut the Sky
You've been wandering for a while now, searching for something worthy of your blade.
Blue Lacuna
You have always been different.
One in a trillion have your gift, your curse: to move between worlds, never settling, always alone. To Wayfare. Yet there are others like you, and something stronger than coincidence binds you together, bumps your lives against each other like charged particles.
Now you feel the Call again, and know another of your kind is in need. But when you arrive there are no answers. Just an old man with fraying sanity and secrets buried deep. A tropical paradise more alive than it seems. And a conflict left unresolved that could change the course of two civilizations forever.
There are no easy choices, wayfarer. Your decisions will shape the fate of many things. Three worlds. Two lives. And what your own story will become.
Finding Martin
Venture past the limits of ordinary reality as you investigate the mysterious disappearance of an old friend. In order to solve the most challenging of these puzzles, you will need to cooperate with yourself by making several time travel trips to the same event.
The Absence of Law
Excuse me, can you help me? Yes, you, browsing IFDB games! I need your assistance, but I don't have long. There's so much going on: remote surveillance, unauthorized cloning, forgotten languages, robots playing poker. It's time to take control!
Absence of Law is a science fiction comedy from the author of Ether and Color the Truth. This game is designed to be accessible to those who have never played parser games, while keeping a few surprises for parser experts.
The browser version of this game uses non-standard colors and fonts, and has a complete musical soundtrack that can be enabled from the first menu. There's also a gblorb file with no colors or sound.
Chlorophyll
Fallacy of Dawn
In a world that never quite got over the '80s, Delarion Yar dispenses quarters for the local arcade... badly. A software pirate from better days, he's crossed the wrong people one too many times. Locked into the city of New Haz with a criminal record, he's reached his lowest point and he'll do anything to get out.
Today is the Same as Any Other
Welcome to the Bunker, an orderly, underground utopia where everyone's needs have been satisfied.
You, Cory Resden, are a population tweaker in I-12 sector. You don't aspire to much, and your life is fairly unremarkable. But one daystretch you receive a call from a stranger requesting a clandestine meeting in the cleaning station outside your office, and your steady, uneventful existence is turned topsy-turvy.
You never wanted any part of excitement or trouble. You certainly never imagined yourself smuggling contraband, unmasking terrorists, and just possibly taking revenge on your petty and cowardly coworkers. Not that the going is easy. It's is all you can do to avoid being accused, abused, targeted, stunned, drugged, demotivated, cremated, and eviscerated.
But it's all in a daystretch's work, citizen. After all, today is the same as any other.
Killing Machine Loves Slime Prince
A biomechanical killing machine stalks a strange world. The slime she loves is dying. And the one responsible is out there somewhere.
Fingertips: Fingertips
A1RL0CK
Your hands. They hit the reinforced metal. They're starting to hurt. There's nothing to do.
The safety lock is engaged.
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A1RL0CK is a survival text adventure about a child and some voices. Also, a lot of proteins. If you are looking for the kind of game that goes: "This is what happened and this is what you must do", A1RL0CK is probably not for you as it has an in media res approach and may result obscure to many players until quite far in the playthrough. It's a story meant to unfold step by step and it is intended to work like this. Rel.3.1 is the post-PunyJam#3 polished version with an added scoring system and a lot of vanilla systems in which to play (included C64, Spectrum +3, AtariST, Amiga, Apple II, BBC Micro) , and we recommend you play this one.
Check ReadMe.txt for a full disclosure on what changed in the game.
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*** CONTENT WARNING ***
May contain scenes not suitable for all audiences, like physical violence and psychological torment.
No children were harmed in the making of this game.
Stationfall
What a trotting krip! Since your incredible heroics in Planetfall, where you risked life and limb to save the planet Resida, things have hardly changed at all. Sure, you were promoted to Lieutenant First Class, but this only meant that your dull life of cleaning grotch cages was replaced by an equally dull life of paperwork. Now you've got another assignment tailor-made for a grotchbrain: pilot a spacetruck to a nearby station to pick up a load of trivial forms. Trot and doublt trot!
But all is not lost. By a happy twist of fate, your companion for the journey is your old pal Floyd! That's right, it's the same mischievous little robot, crayons and paddleball at the ready, who was your helpful buddy in Planetfall.
Getting to the space station is easy. But once there, you find it strangely deserted. Even the seedy space village surrounding the station is missing its ragtag tenants. A spooky alien ship carrying only an empty pedestal rests in a docking bay. An ostrich and an Arcturian balloon creature are found, abandoned but in perfect health. The commander's log describes the mysterious breakdown of machiner, demonstrated by a roving hull-welder who seems bent on your destruction. And finally even Floyd begins acting oddly...
Steve Meretzky, whose interactive fiction successes include The Hitchhiker's Guide to the Galaxy and Leather Goddesses of Phobos, won a Best Computer Software Designer award for Planetfall. Infocom fans, consistently rating Planetfall among their favorite computer games, have been begging for a sequel. Even if you've never played Planetfall, you will enjoy Stationfall: the puzzles will challenge your intellect, the humor will keep you laughing, and Floyd will win your heart.
Andromeda Apocalypse — Extended Edition
Floating in space on a strange vessel, sole survivor of a world... and maybe of the entire human race, Ektor Mastiff must find a way through the cosmos, on a voyage that can change the history of mankind forever.
Andromeda Apocalypse is part 2 in the Andromeda Series by Marco Innocenti. The first episode is Andromeda Awakening. Although playing the first game is not required, to better understand the story it is highly recommended.
Andromeda Awakening, Andromeda Apocalypse, Andromeda Legacy and all of the fictional characters and places depicted in the games are by Marco Innocenti, unless stated otherwise. The cover art, as long as all the other graphic bits distributed along with the games, are by Marco Innocenti.
The title song Black Giant was produced by Wade Clarke and is (P) and (C) 2012 Wade Clarke.
The character of Gettare Rinors is by Joey Jones and is used with permission.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License, and can be freely copied, distributed or played in public for non-commercial purposes.
I Am Prey
A horror-lite science fiction game of evasion.
(Experimental game: Reading the included survival guide before playing is highly recommended.)
Inspired by the casual and round-based designs of visual indie games—such as Slender: The Eight Pages and Duskers—I Am Prey aims to bring tense, methodical, and replayable stealth challenges to screen reader users and text game enthusiasts alike.
The player follows the titular protagonist, Prey, and guides the character through a cloning facility under siege. By using parkour navigation and evasion tactics, Prey must avoid The Predator, and locate seven randomly-scattered pieces of an environment suit to escape.
The player must be careful, though, because The Predator is always looking for clues of Prey's presence and location.
I Am Prey also offers a free-roam "Cat Mode", where the player guides The Predator's pet cat, who can safely discover the secret parkour passages of the facility.
Notable version history:
This game was originally submitted as a "beta" to Spring Thing 2023, after several iterations of feedback from testers.
The final version submitted to Spring Thing 2023 was "0.9.4 BETA", or "Patch 4".
On June 3rd (21 days after the competition had closed), a major bugfix was applied, resulting in version "0.9.6 BETA", or "Patch 6".
Patch 6 fixed a soft-lock bug in map mode, revamped Prey's Survival Guide, and also made the guide available from within the game's help menu.
The author has plans to release a full, "1.0" version in the future, which is why they had labelled their submission to Spring Thing 2023 a "beta", despite testing.
Trouble in Sector 471
The power just went out in Sector 471. You had better go take a look.
(The Glulx version was entered in IFComp 2022. A browser-based version was released subsequently, in 2024.)
Suspended
They said you would sleep for half a millennium - not an unreasonable length of time, considering you'd be in limited cryogenic suspension. Your body would rest at the planet's nerve center, an underground complex 20 miles beneath the surface. Your brain, they told you, would be wired to a network of computers; your mind would continue to operate at a minimal level, overseeing maintenance of surface-side equilibrium. And you would not awake, so they promised, until your 500 years had elapsed - barring, of course, the most dire emergency.
Then, and only then, you would be awakened to save your planet by strategically manipulating six robots, each of whom perceives the world differently. But such a catastrophe, you have been assured, could not possibly occur.
Good morning.
Difficulty: Expert
The Worm in Paradise
The Worm in Paradise takes place on the planet Eden, 100 years after the time of Snowball and Return to Eden. The robot megalopolis of Enoch may be a paradise for the silent majority, but it's a real challenge for those with higher ambitions. Especially if, with your faithful Dagget wrapped around your leg, you intend to save the world.
You are a citizen of Enoch. Unfortunately, when the game starts, you can remember nothing more. It is most odd. Good luck!
Dual Transform
This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy.